
Kitty Bear
Disturbed Friends Of Diazepam
584
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Posted - 2013.02.27 14:05:00 -
[1] - Quote
Haters are going to hate .. but whatever ..
Hisec is mostly fine as it is. Losec is mostly fine as it is. Some parts of Nulsec need to be nerfed. Some parts of nulsec need to be buffed. Reprocessing ratios need to be altered accross the board.
Item drops from NPC's has already been reviewed once, and basic T1 modules were removed from the tables, and this was a good change as it made T1 production more relavent. However there are still vast quantities of minerals produced from the reprocessing of 'Meta' items that are found in mission/belt drops.
Reprocessing If a player cannot build it from a bpo/bpc, remove the [reprocess] option from it. If you need a "Lore Rational" for the change, then the easiest is :- It was produced by a nonstadard process using materials that the reprocessing facility cannot identify. This will make minerals sourced from mining more important, especially lo & nul. It will create a reason to mine there. It will create a reason to have trade between Nul & Hisec.
Nulsec Nerf Alliances/Naps are to easy to form, to cheap to maintain and reduce the level of competitive play in nulsec. Right now it is too easy for an Alliance to have a 1-5 man [Sov Holding] or [PoS Holding] Corp, and the alliance suffers no ill effects from this arrangement. Make them skill based, make it cost a resonable amount of ISK to maintain.
Add 1-2 Skills that limit the number of corporations in an alliance :- This would mean Alliance leaders would have to choose between incorporating PoS/SOV holding into thier main structure, to allow for more robust 50+man combat/industry biased corps. Or they reduce thier overall effectiveness by using current holding corp mechanisms.
Add 1-2 skills that limit the maximum number of Positive Standings that can be set :- This has the potential to increase the amount of conflict, so no-one has ANY reason to complain about that. Alliance/Corp leaders would have to be more choosy about who they set 'Blue'
Nulsec Buff As it stands, nulsec cannot compete with hisec on an industrial basis. It does not have the ability to adequately match the manufacturing, research or Invention potential of any hisec system. Nulsec is restricted to 1 Outpost per system. This restriction needs to go. Removing this restriction would allow nulsec to more reasonable approach hisecs capability for industry This approach matches the original intent of nulsec "a place where the players can create a capsuleer empire" |